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v0.1.0
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c7d49b383a
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@@ -9,6 +9,71 @@ Format: [Keep a Changelog 1.1.0](https://keepachangelog.com/en/1.1.0/) — versi
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---
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## [0.1.2] — 2026-05-26
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### Tuned — Wink probability lowered from 30% to 5%
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The wink Easter-egg added in v0.1.1 fired at 30% per page render
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when Buddy's mood was ≥ 75. Default mood is 80, so most admin
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visits hit the gate and ~30% of those flipped to wink. Stacked
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across the main admin page + dashboard widget visible on the same
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screen, Buddy ended up looking like he had one eye closed all the
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time — "stuck" rather than "playful".
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Dropped to 5%. Same wink visuals when it fires; just rare enough
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to feel magical instead of constant. Refresh ~20 times when mood
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is high and you'll catch one.
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### Changed
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- **`inc/state.php`**: `buddy_mood_label()` probability gate
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`mt_rand( 1, 100 ) <= 30` changed to `<= 5`. Docstring updated
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to reflect new ~5% rate.
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- **Plugin version bumped**: header + `BUDDY_VERSION` constant
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0.1.1 → 0.1.2.
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- **About page** version-history card leads with v0.1.2; v0.1.1
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demoted.
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### Not changed
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- Wink visuals (`inc/sprite.php`) — same closed-eye arc, smirk,
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rosy cheeks when it fires. Just rarer.
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- All other behavior identical to v0.1.1.
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---
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## [0.1.1] — 2026-05-25
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### Added — Wink expression 😉
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Buddy now has a fourth mood tone: **`wink`** — one eye closed, an
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asymmetric smirk, and rosier cheeks. Rendered as a small variant
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inside the existing inline-SVG sprite (still zero image files, no
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new assets). When Buddy's overall mood is ≥ 75, there's a ~30%
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chance on each page render that the wink replaces the standard
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happy face. Refresh a few times when Buddy is content and you'll
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catch it.
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Why this commit exists: the v0.1.0 sprite had three tones
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(happy / neutral / sad). Adding `wink` was the smallest possible
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demo that the SVG expression engine is properly extensible — every
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future mood/state/species can be added the same way. ~20 lines of
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PHP, ~2 lines of CSS, no bundle weight, no dependencies.
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### Changed
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- **`inc/sprite.php`**: added `wink` to the allowed-tones list.
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Left eye renders as a closed-eye curve (a small downward arc)
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instead of the open circle. Right eye stays normal. Mouth shifts
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to an asymmetric smirk curve. Cheek opacity bumped from 0.55 to
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0.75 for extra cheekiness.
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- **`inc/state.php`**: `buddy_mood_label()` now has a 30% chance of
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returning the wink tone when the overall mood score is ≥ 75.
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- **`assets/css/buddy.css`**: new `.buddy-widget__mood--wink` and
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`.buddy-main__mood--wink` rules — warm amber pill matching the
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cheeky vibe.
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- **About page** version-history card leads with v0.1.1; v0.1.0
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demoted to the previous entry.
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- **Plugin version bumped**: header + `BUDDY_VERSION` constant
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0.1.0 → 0.1.1.
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---
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## [0.1.0] — 2026-05-25
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**Buddy is born.** First release of a new standalone WordPress plugin extracted-and-rebuilt from the tamagotchi feature that once lived inside A-WP-Notes v1.1.5 (now gracefully retired). Buddy stands on its own as a focused, charming companion plugin for the WordPress dashboard.
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@@ -57,6 +57,7 @@
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vertical-align: middle;
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}
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.buddy-widget__mood--happy { background:#e8f5ea; color:#1b6f2d; }
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.buddy-widget__mood--wink { background:#fef3c7; color:#92400e; }
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.buddy-widget__mood--neutral { background:#f0f0f1; color:#3c434a; }
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.buddy-widget__mood--sad { background:#fcf0f1; color:#8a2424; }
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@@ -138,6 +139,7 @@
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vertical-align: middle;
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}
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.buddy-main__mood--happy { background:#e8f5ea; color:#1b6f2d; }
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.buddy-main__mood--wink { background:#fef3c7; color:#92400e; }
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.buddy-main__mood--neutral { background:#f0f0f1; color:#3c434a; }
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.buddy-main__mood--sad { background:#fcf0f1; color:#8a2424; }
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@@ -5,7 +5,7 @@
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* Plugin Name: Buddy
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* Plugin URI: https://icanhelp.ie/buddy
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* Description: Adopt a small companion that lives in your WordPress dashboard. Its mood reflects your site's health — published posts feed it, outdated plugins make it sick, clearing spam makes it happy. Gamifies WordPress maintenance with a bit of charm.
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* Version: 0.1.0
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* Version: 0.1.2
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* Requires at least: 5.0
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* Requires PHP: 7.4
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* Author: David Keane
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@@ -20,7 +20,7 @@
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if ( ! defined( 'ABSPATH' ) ) { exit; }
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// Plugin coordinates.
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if ( ! defined( 'BUDDY_VERSION' ) ) { define( 'BUDDY_VERSION', '0.1.0' ); }
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if ( ! defined( 'BUDDY_VERSION' ) ) { define( 'BUDDY_VERSION', '0.1.2' ); }
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if ( ! defined( 'BUDDY_FILE' ) ) { define( 'BUDDY_FILE', __FILE__ ); }
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if ( ! defined( 'BUDDY_PATH' ) ) { define( 'BUDDY_PATH', plugin_dir_path( __FILE__ ) ); }
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if ( ! defined( 'BUDDY_URL' ) ) { define( 'BUDDY_URL', plugin_dir_url( __FILE__ ) ); }
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+9
-1
@@ -98,7 +98,15 @@ function buddy_render_about_page() {
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<h2><?php esc_html_e( 'Version history', 'buddy' ); ?></h2>
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<ul>
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<li>
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<span class="ver">v0.1.0</span> — 25 May 2026 <span class="latest">latest</span><br>
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<span class="ver">v0.1.2</span> — 26 May 2026 <span class="latest">latest</span><br>
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<?php esc_html_e( 'Wink, tuned. The Easter-egg wink from v0.1.1 was firing at 30% per render — felt closer to "stuck" than "playful". Dropped to 5%: same cheeky face when it lands, just rare enough to feel like a treat.', 'buddy' ); ?>
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</li>
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<li>
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<span class="ver">v0.1.1</span> — 25 May 2026<br>
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<?php esc_html_e( 'Cheeky face! New wink expression that occasionally appears when Buddy is in a good mood — one eye closed, asymmetric smirk, rosier cheeks. Pure SVG, no image files. Proof that the expression engine is properly extensible.', 'buddy' ); ?>
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</li>
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<li>
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<span class="ver">v0.1.0</span> — 25 May 2026<br>
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<?php esc_html_e( 'First release. Phase A complete: Buddy exists. Dashboard widget + dedicated admin page show the SVG character, name, mood label, four stats bars. Self-hosted update checker wired up to Gitea from commit 1. No interactions yet — that\'s next.', 'buddy' ); ?>
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</li>
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</ul>
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+17
-8
@@ -23,14 +23,15 @@ if ( ! defined( 'ABSPATH' ) ) { exit; }
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*/
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function buddy_render_sprite( $species = 'default', $tone = 'happy', $size = 'md' ) {
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$species = sanitize_key( $species );
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$tone = in_array( $tone, array( 'happy', 'neutral', 'sad' ), true ) ? $tone : 'happy';
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$tone = in_array( $tone, array( 'happy', 'neutral', 'sad', 'wink' ), true ) ? $tone : 'happy';
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$size = in_array( $size, array( 'sm', 'md', 'lg' ), true ) ? $size : 'md';
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// Mouth path varies by tone.
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$mouth = array(
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'happy' => 'M 42 60 Q 50 70 58 60', // smile
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'happy' => 'M 42 60 Q 50 70 58 60', // symmetric smile
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'neutral' => 'M 42 64 L 58 64', // flat
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'sad' => 'M 42 66 Q 50 58 58 66', // frown
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'sad' => 'M 42 66 Q 50 58 58 66', // frown (curves up at edges)
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'wink' => 'M 42 60 Q 50 70 58 62', // asymmetric smirk — right corner a touch higher
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);
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$mouth_d = $mouth[ $tone ];
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@@ -46,10 +47,16 @@ function buddy_render_sprite( $species = 'default', $tone = 'happy', $size = 'md
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<circle cx="50" cy="55" r="32" fill="<?php echo esc_attr( $body_fill ); ?>" stroke="#c9941d" stroke-width="2" />
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<!-- left eye -->
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<g class="buddy-sprite__eye buddy-sprite__eye--left">
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<?php if ( $tone === 'wink' ) : ?>
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<!-- Closed left eye for a wink: a downward curved line below the eye-circle's normal y. -->
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<path d="M 35 46 Q 40 50 45 46"
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stroke="#2c3338" stroke-width="2.4" fill="none" stroke-linecap="round" />
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<?php else : ?>
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<circle cx="40" cy="46" r="5" fill="#2c3338" />
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<circle cx="41.2" cy="45" r="1.5" fill="#fff" />
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<?php endif; ?>
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</g>
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<!-- right eye -->
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<!-- right eye (always open, even during wink) -->
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<g class="buddy-sprite__eye buddy-sprite__eye--right">
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<circle cx="60" cy="46" r="5" fill="#2c3338" />
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<circle cx="61.2" cy="45" r="1.5" fill="#fff" />
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@@ -57,10 +64,12 @@ function buddy_render_sprite( $species = 'default', $tone = 'happy', $size = 'md
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<!-- mouth -->
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<path d="<?php echo esc_attr( $mouth_d ); ?>"
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stroke="#2c3338" stroke-width="2" fill="none" stroke-linecap="round" />
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<!-- cheeks (only when happy or neutral) -->
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<?php if ( $tone !== 'sad' ) : ?>
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<circle cx="33" cy="58" r="3" fill="#f4866a" opacity="0.55" />
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<circle cx="67" cy="58" r="3" fill="#f4866a" opacity="0.55" />
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<!-- cheeks: not on the sad face; extra-rosy on the wink (cheeky vibe) -->
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<?php if ( $tone !== 'sad' ) :
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$cheek_opacity = ( $tone === 'wink' ) ? '0.75' : '0.55';
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?>
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<circle cx="33" cy="58" r="3" fill="#f4866a" opacity="<?php echo esc_attr( $cheek_opacity ); ?>" />
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<circle cx="67" cy="58" r="3" fill="#f4866a" opacity="<?php echo esc_attr( $cheek_opacity ); ?>" />
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<?php endif; ?>
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<!-- tiny feet -->
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<ellipse cx="42" cy="88" rx="6" ry="3" fill="#c9941d" />
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+12
-2
@@ -101,10 +101,20 @@ function buddy_overall_mood( array $state ) {
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}
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/**
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* Pick a one-word emoji / status label based on overall mood. Pure
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* cosmetic, used in the dashboard widget header.
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* Pick a one-word status label + sprite tone based on overall mood.
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* Pure cosmetic, used in the dashboard widget header and the main
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* admin page.
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*
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* Easter-egg: when Buddy is genuinely happy (mood >= 75) there's a
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* ~5% chance per page-render of returning the "Cheeky" wink tone
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* instead of the standard happy face. Rare enough to feel magical
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* rather than disturbing — refresh the page a few dozen times and
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* you'll catch it.
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*/
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function buddy_mood_label( $mood_score ) {
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if ( $mood_score >= 75 && mt_rand( 1, 100 ) <= 5 ) {
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return array( 'label' => __( 'Cheeky 😉', 'buddy' ), 'tone' => 'wink' );
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}
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if ( $mood_score >= 80 ) { return array( 'label' => __( 'Thriving', 'buddy' ), 'tone' => 'happy' ); }
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if ( $mood_score >= 60 ) { return array( 'label' => __( 'Content', 'buddy' ), 'tone' => 'happy' ); }
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if ( $mood_score >= 40 ) { return array( 'label' => __( 'Okay', 'buddy' ), 'tone' => 'neutral' ); }
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