feat(v0.5.0-prep): light mode support across all three surfaces

Implements the v0.4.0-plan-noted light mode using `@media
(prefers-color-scheme: light)` blocks that override the :root CSS
variables. The extension now auto-follows the user's OS theme —
no toggle, no setting, no preference UI required (Phase 2 toggle
deferred to a later release if anyone asks for it).

Light-mode palette preserves brand identity:
  --bg          #f6f4ed   cream-leaning off-white
  --bg-soft     #ece5d2   header / footer bars
  --bg-row      #ddd6c0   hover backgrounds
  --bg-row-hi   #c8c0a8   active rows
  --fg          #2a2f28   dark forest-green-leaning text
  --fg-muted    #6a7064   secondary text
  --accent      #2a7d3e   darker brand green (primary on light)
  --accent-dim  #6dbf7a   lighter brand green (secondary)
  --cream       #b8861a   darker amber — readable on light bg
  --danger      #b53a2b   darker red — readable on light bg

Every existing CSS rule using var(--*) tokens carries over unchanged.
The only surface-specific overrides are:

- State pills (popup + newtab) — text colour flips to white when
  the background becomes solid accent/cream/danger
- Primary play button (pressed state) — text colour flips
- Helmet watermark on NewTab — opacity bumped 0.025 → 0.04 via a
  new --watermark-opacity var since the helmet contrasts differently
  against the lighter background
- Toast (Options) — text colour flips to white on solid bg
- Danger button hover (Options) — text colour flips to white

Total: 3 files, +98 lines, 1 line modified.

Bundled with the v0.4.1-prep back-link fix already merged into this
branch. Together: a complete UX polish release (first-run hint shipped
in v0.4.0 plus back-link plus light mode = v0.5.0).
This commit is contained in:
2026-06-09 23:54:09 +01:00
parent eb6901f722
commit 5510cebde1
3 changed files with 90 additions and 1 deletions
+32
View File
@@ -14,6 +14,38 @@
--cream: #f4e9b7;
--danger: #c9685b;
--radius: 6px;
/* First-run hint pulse colour (RGB tuple — alpha applied in keyframes). */
--pulse-rgb: 109, 191, 122;
}
/* ──────────────────────────────────────────────────────────────────────
Light mode (v0.5.0) — auto-follows OS theme via prefers-color-scheme.
Flips backgrounds + foregrounds to a cream-leaning palette while
preserving the brand green as the accent. Every existing rule that
uses the var(--*) tokens keeps working unchanged.
────────────────────────────────────────────────────────────────────── */
@media (prefers-color-scheme: light) {
:root {
--bg: #f6f4ed; /* cream-leaning off-white */
--bg-soft: #ece5d2; /* slightly darker for header bars */
--bg-row: #ddd6c0; /* hover background */
--bg-row-hi: #c8c0a8; /* active row background */
--fg: #2a2f28; /* dark forest-green-leaning text */
--fg-muted: #6a7064; /* muted secondary text */
--accent: #2a7d3e; /* darker brand green for primary contrast */
--accent-dim: #6dbf7a; /* lighter brand green for fills */
--cream: #b8861a; /* darker amber — readable on light bg */
--danger: #b53a2b; /* darker red — readable on light bg */
}
/* State pills — light-mode adjustments so playing/buffering states
stay readable. The "playing" green stays bright but text flips white;
"buffering" cream gets dark text since the cream is now amber. */
.tuner-state[data-state="playing"] { color: #fff; }
.tuner-state[data-state="buffering"] { color: #fff; }
.tuner-state[data-state="error"] { color: #fff; }
.btn-primary[aria-pressed="true"] { color: #fff; }
}
* { box-sizing: border-box; }